Blogpost week 12 - The final post
[Group13] Get Off My Lawn » Devlog
It's the time everyone has been waiting for! Our final update and launch of the game!
Art:
As for our final update, most time was spent on tweaking existing assets or making some final polishing features.
The background for the disco level got revised and the colors match a bit more with the rest of the environment now.
As for particles, one was made for when a character lands.
And another one as a warning for when the train flies by
We made a frame for the cube so the edges didn't look like a razor's edge anymore
The colors were made a bit more vibrant by using the post-processing settings.
As for UI, the scores were revised and more buttons were added, as well as a how to play/how to win screen.
Get [Group13] Get Off My Lawn
[Group13] Get Off My Lawn
Status | Released |
Authors | Keang David, RajaBirbal, Kristian LaGrange, lunadegroote, Thibaut Lemmens |
Genre | Action |
More posts
- Blogpost Week11May 14, 2019
- Blogpost Week08May 07, 2019
- Blogpost Week07Apr 23, 2019
- Blogpost Week06Apr 02, 2019
- Blogpost Week05Mar 26, 2019
- Blogpost Week04Mar 19, 2019
- Blogpost Week03Mar 12, 2019
- Blogpost Week02Mar 05, 2019
- Blogpost Week01Feb 26, 2019
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