Blogpost week 12 - The final post


It's the time everyone has been waiting for! Our final update and launch of the game!

Art:

As for our final update, most time was spent on tweaking existing assets or making some final polishing features. 
The background for the disco level got revised and the colors match a bit more with the rest of the environment now.

As for particles, one was made for when a character lands.

Image from Gyazo

And another one as a warning for when the train flies by

Image from Gyazo

We made a frame for the cube so the edges didn't look like a razor's edge anymore


The colors were made a bit more vibrant by using the post-processing settings.

As for UI, the scores were revised and more buttons were added, as well as a how to play/how to win screen.



Get [Group13] Get Off My Lawn

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